code
pos_r212ar0103_policeman_01:
event_start()
obj_anime("R212AR0103_POLICEMAN_01", "anm_r212ar0103_policeman_02_turn")
obj_anime_wait()
talk_keywait("dp_scenario2%141-msg_r212ar0103_policeman_02")
talk_close()
obj_anime("FLDOBJ_ID_PLAYER", "anm_r212ar0103_hero_back_01_statue_01")
obj_anime("R212AR0103_POLICEMAN_01", "anm_r212ar0103_policeman_01_turn")
obj_anime_wait()
event_end()
end()
0 callers
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