code
pos_t01r0201_mama_01_a:
obj_anime("HERO", "anm_t01r0201_player_01_01")
chara_look_lock("T01R0201_MAMA", "HERO")
obj_anime_wait()
jump("common_t01r0201_mama")
end()
1 callers
script_set | script | invocation |
---|---|---|
t01r0201 | pos_t01r0201_mama | jump("pos_t01r0201_mama_01_a") |