code
pos_t02_support:
event_start()
call("ev_block_doc")
obj_anime("HERO", "anm_t02_0_hero")
obj_anime("T02_SUPPORT", "anm_t02_support_50")
obj_anime_wait()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 843.0, "pos_t02_support_a1")
ifval_jump(work: 239, "EQ", 844.0, "pos_t02_support_b1")
ifval_jump(work: 239, "EQ", 845.0, "pos_t02_support_c1")
ifval_jump(work: 239, "EQ", 846.0, "pos_t02_support_d1")
ifval_jump(work: 239, "EQ", 847.0, "pos_t02_support_e1")
ifval_jump(work: 239, "EQ", 848.0, "pos_t02_support_f1")
jump("pos_t02_support_f1")
end()