code
pos_t02_support_a2:
obj_anime("T02_SUPPORT", "anm_t02_support_11")
obj_anime("HERO", "anm_03_t02_player_01")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
1 callers
script_set | script | invocation |
---|---|---|
t02 | t02_01_support_common_01 | ifval_jump(work: 239, "EQ", 843.0, "pos_t02_support_a2") |