script: t02/pos_t02_support_a2

code

pos_t02_support_a2:
    obj_anime("T02_SUPPORT", "anm_t02_support_11")
    obj_anime("HERO", "anm_03_t02_player_01")
    obj_anime_wait()
    jump("pos_t02_support_10_common_02")
    jump("pos_t02_support_10_common_02")

1 callers

script_set script invocation
t02 t02_01_support_common_01 ifval_jump(work: 239, "EQ", 843.0, "pos_t02_support_a2")