code
pos_t02_support_f1:
obj_anime("T02_SUPPORT", "anm_t02_support_06")
obj_anime("HERO", "anm_02_t02_player_06")
obj_anime_wait()
jump("pos_t02_support_10_common")
end()
7 callers
| script_set | script | invocation |
|---|---|---|
| t02 | pos_t02_support | ifval_jump(work: 239, "EQ", 848.0, "pos_t02_support_f1") |
| t02 | pos_t02_support | jump("pos_t02_support_f1") |
| t02 | pos_t02_support_a1 | jump("pos_t02_support_f1") |
| t02 | pos_t02_support_b1 | jump("pos_t02_support_f1") |
| t02 | pos_t02_support_c1 | jump("pos_t02_support_f1") |
| t02 | pos_t02_support_d1 | jump("pos_t02_support_f1") |
| t02 | pos_t02_support_e1 | jump("pos_t02_support_f1") |