script: sp_d29r0102/sp_d29r0102_tbl

code

sp_d29r0102_tbl:
    scene_change_data(work: 119, 1.0, "ev_d29r0102_after_rival")
    scene_change_end()

1 callers

script_set script invocation
sp_d29r0102 SP_D29R0102_SCENE jump("sp_d29r0102_tbl")