script: sp_t01r0102/sp_t01r0102_tbl

code

sp_t01r0102_tbl:
    scene_change_data(work: 93, 0.0, "ev_t01r0102_rival")
    scene_change_end()

1 callers

script_set script invocation
sp_t01r0102 SP_T01R0102_SCENE jump("sp_t01r0102_tbl")