script: sp_t02/sp_t02_tbl3

code

sp_t02_tbl3:
    scene_change_data(work: 49, 3.0, "ev_t02_hyouta")
    scene_change_end()

1 callers

script_set script invocation
sp_t02 sp_t02_tbl2 if_flagon_jump(flag: 1616, "sp_t02_tbl3")