script: d05r0115/sub_bd05r0114_rival_appear_01

code

sub_bd05r0114_rival_appear_01:
    sxy_pos_change("D05R0114_RIVAL", 31.0, 40.0)
    obj_add("D05R0114_RIVAL")
    obj_anime("D05R0114_RIVAL", "anm_d05r0114_rival_come1")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
d05r0115 sub_bd05r0114_rival_appear ifval_call(work: 238, "EQ", 30.0, "sub_bd05r0114_rival_appear_01")