script: d05r0115/sub_bd05r0114_rival_appear_camera3

code

sub_bd05r0114_rival_appear_camera3:
    event_camera_index(129.0)
    obj_anime("HERO", "anm_d05r0114_playe_inv_on")
    ret()

1 callers

script_set script invocation
d05r0115 pos_bd05r0114_gingakanbu ifval_call(work: 238, "EQ", 32.0, "sub_bd05r0114_rival_appear_camera3")