script: d05r0115/sub_bd05r0114_talk_rival_01

code

sub_bd05r0114_talk_rival_01:
    obj_anime("HERO", "sub_bd05r0114_talk_rival_01_RR")
    obj_anime("D05R0114_RIVAL", "sub_bd05r0114_talk_rival_01_LL")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
d05r0115 sub_bd05r0114_talk_rival ifval_call(work: 238, "EQ", 30.0, "sub_bd05r0114_talk_rival_01")