code
sub_bd05r0114_talk_rival_03:
obj_anime("HERO", "sub_bd05r0114_talk_rival_01_LL")
obj_anime("D05R0114_RIVAL", "sub_bd05r0114_talk_rival_01_RR")
obj_anime_wait()
ret()
1 callers
script_set | script | invocation |
---|---|---|
d05r0115 | sub_bd05r0114_talk_rival | ifval_call(work: 238, "EQ", 32.0, "sub_bd05r0114_talk_rival_03") |