code
t02_01_support_common_03:
talk_close()
chara_look_release("HERO")
chara_look_release("T02_SUPPORT")
obj_anime("T02_SUPPORT", "anm_t02_support_21")
obj_anime("HERO", "anm_04_t02_player_11")
obj_anime_wait()
set_door_obj("T02R0101_D01")
hit_door_anime(1.0)
hit_door_anime_wait()
obj_del("T02_SUPPORT")
ldval(work: 49, 1.0)
ldval(work: 249, 1500.0)
map_change("T02R0101", 0.0)
end()
3 callers
script_set | script | invocation |
---|---|---|
t02 | t02_support_male_03 | jump("t02_01_support_common_03") |
t02 | t02_support_female_03 | jump("t02_01_support_common_03") |
t02 | t02_support_female_03 | jump("t02_01_support_common_03") |