code
SP_L01_INIT:
jump("ev_l01_init_change")
sp_event_data_end()
SP_L01_FLAG:
jump("ev_l01_flag_change")
sp_event_data_end()
SP_L01_SCENE:
jump("sp_l01_tbl")
sp_event_data_end()
sp_l01_tbl:
scene_change_data(work: 64, 2.0, "ev_l01_rival_return")
scene_change_end()