script set: sp_t01r0202

code

SP_T01R0202_INIT:
    sp_event_data_end()

SP_T01R0202_OBJ:
    sp_event_data_end()

SP_T01R0202_SCENE:
    jump("sp_t01r0202_tbl")
    sp_event_data_end()

SP_T01R0202_FLAG:
    jump("ev_t01r0202_flag_change")
    sp_event_data_end()

sp_t01r0202_tbl:
    scene_change_data(work: 157, 0.0, "ev_t01r0202_gamestart")
    scene_change_end()