code
ev_t02_flag_change:
ifval_call(work: 49, "EQ", 1.0, "sxy_chg_t02_support")
ifval_call(work: 49, "EQ", 3.0, "sxy_chg_t02_support3")
get_my_sex(work: 0)
ifval_jump(work: 0, "EQ", 0.0, "t02_male_flag_change_01")
ifval_jump(work: 0, "EQ", 1.0, "t02_female_flag_change_01")
end()
sxy_chg_t02_support:
call("ev_block_doc")
sxy_pos_change("T02_SUPPORT", 168.0, 845.0)
sxy_dir_change("T02_SUPPORT", 0.0)
sxy_mv_change("T02_SUPPORT", "MV_UP")
ret()
sxy_chg_t02_support3:
sxy_pos_change("T02_SUPPORT", 166.0, 845.0)
sxy_dir_change("T02_SUPPORT", 3.0)
sxy_mv_change("T02_SUPPORT", "MV_RIGHT")
ret()
t02_male_flag_change_01:
ldval(work: 32, "HEROINE")
end()
t02_female_flag_change_01:
ldval(work: 32, "HERO")
end()
pos_t02_support:
event_start()
call("ev_block_doc")
obj_anime("HERO", "anm_t02_0_hero")
obj_anime("T02_SUPPORT", "anm_t02_support_50")
obj_anime_wait()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 843.0, "pos_t02_support_a1")
ifval_jump(work: 239, "EQ", 844.0, "pos_t02_support_b1")
ifval_jump(work: 239, "EQ", 845.0, "pos_t02_support_c1")
ifval_jump(work: 239, "EQ", 846.0, "pos_t02_support_d1")
ifval_jump(work: 239, "EQ", 847.0, "pos_t02_support_e1")
ifval_jump(work: 239, "EQ", 848.0, "pos_t02_support_f1")
jump("pos_t02_support_f1")
end()
pos_t02_support_a1:
obj_anime("T02_SUPPORT", "anm_t02_support_01")
obj_anime("HERO", "anm_02_t02_player_01")
obj_anime_wait()
jump("pos_t02_support_10_common")
jump("pos_t02_support_f1")
pos_t02_support_b1:
obj_anime("T02_SUPPORT", "anm_t02_support_02")
obj_anime_wait()
jump("pos_t02_support_10_common")
jump("pos_t02_support_f1")
pos_t02_support_c1:
obj_anime("T02_SUPPORT", "anm_t02_support_03")
obj_anime_wait()
jump("pos_t02_support_10_common")
jump("pos_t02_support_f1")
pos_t02_support_d1:
obj_anime("T02_SUPPORT", "anm_t02_support_04")
obj_anime("HERO", "anm_02_t02_player_04")
obj_anime_wait()
jump("pos_t02_support_10_common")
jump("pos_t02_support_f1")
pos_t02_support_e1:
obj_anime("T02_SUPPORT", "anm_t02_support_05")
obj_anime("HERO", "anm_02_t02_player_05")
obj_anime_wait()
jump("pos_t02_support_10_common")
jump("pos_t02_support_f1")
pos_t02_support_f1:
obj_anime("T02_SUPPORT", "anm_t02_support_06")
obj_anime("HERO", "anm_02_t02_player_06")
obj_anime_wait()
jump("pos_t02_support_10_common")
end()
pos_t02_support_10_common:
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_01")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_01")
end()
t02_support_male_01:
support_name(0.0)
talk_keywait("dp_scenario1%12-msg_t02_heroine_01")
jump("t02_01_support_common_01")
jump("t02_01_support_common_01")
t02_support_female_01:
support_name(0.0)
talk_keywait("dp_scenario1%12-msg_t02_hero_01")
jump("t02_01_support_common_01")
jump("t02_01_support_common_01")
t02_01_support_common_01:
talk_close()
ifval_jump(work: 239, "EQ", 843.0, "pos_t02_support_a2")
ifval_jump(work: 239, "EQ", 844.0, "pos_t02_support_b2")
ifval_jump(work: 239, "EQ", 845.0, "pos_t02_support_c2")
ifval_jump(work: 239, "EQ", 846.0, "pos_t02_support_d2")
ifval_jump(work: 239, "EQ", 847.0, "pos_t02_support_e2")
ifval_jump(work: 239, "EQ", 848.0, "pos_t02_support_f2")
jump("pos_t02_support_f2")
end()
pos_t02_support_a2:
obj_anime("T02_SUPPORT", "anm_t02_support_11")
obj_anime("HERO", "anm_03_t02_player_01")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_b2:
obj_anime("T02_SUPPORT", "anm_t02_support_12")
obj_anime("HERO", "anm_03_t02_player_02")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_c2:
obj_anime("T02_SUPPORT", "anm_t02_support_13")
obj_anime("HERO", "anm_03_t02_player_03")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_d2:
obj_anime("T02_SUPPORT", "anm_t02_support_14")
obj_anime("HERO", "anm_03_t02_player_04")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_e2:
obj_anime("T02_SUPPORT", "anm_t02_support_15")
obj_anime("HERO", "anm_03_t02_player_05")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_f2:
obj_anime("T02_SUPPORT", "anm_t02_support_16")
obj_anime("HERO", "anm_03_t02_player_06")
obj_anime_wait()
jump("pos_t02_support_10_common_02")
jump("pos_t02_support_10_common_02")
pos_t02_support_10_common_02:
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_02")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_02")
end()
t02_support_male_02:
talk_keywait("dp_scenario1%12-msg_t02_heroine_02")
jump("t02_01_support_common_02")
jump("t02_01_support_common_02")
t02_support_female_02:
talk_keywait("dp_scenario1%12-msg_t02_hero_02")
jump("t02_01_support_common_02")
jump("t02_01_support_common_02")
t02_01_support_common_02:
set_door_obj("T02R0101_D01")
hit_door_anime(0.0)
hit_door_anime_wait()
flag_reset(flag: 350)
obj_add("T02_RIVAL")
obj_anime("T02_RIVAL", "anm_t02_rival_01")
obj_anime_wait()
obj_anime("T02_RIVAL", "anm_t02_rival_02")
obj_anime_wait()
chara_look_lock("HERO", "T02_RIVAL")
chara_look_lock("T02_SUPPORT", "T02_RIVAL")
se_play("S_FI003")
talkmsg("dp_scenario1%12-msg_t02_rival_01", 1.0)
obj_anime("T02_RIVAL", "anm_t02_rival_03")
obj_anime_wait()
rival_name(0.0)
player_name(1.0)
talk_keywait("dp_scenario1%12-msg_t02_rival_02", 1.0)
talk_close()
obj_anime("T02_RIVAL", "anm_t02_rival_04")
obj_anime_wait()
obj_del("T02_RIVAL")
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_03")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_03")
end()
t02_support_male_03:
support_name(0.0)
talkmsg("dp_scenario1%12-msg_t02_heroine_03_1", 1.0)
talk_keywait("dp_scenario1%12-msg_t02_heroine_03_2", 1.0)
jump("t02_01_support_common_03")
end()
t02_support_female_03:
support_name(0.0)
talkmsg("dp_scenario1%12-msg_t02_hero_03_1", 1.0)
talk_keywait("dp_scenario1%12-msg_t02_hero_03_2", 1.0)
jump("t02_01_support_common_03")
jump("t02_01_support_common_03")
t02_01_support_common_03:
talk_close()
chara_look_release("HERO")
chara_look_release("T02_SUPPORT")
obj_anime("T02_SUPPORT", "anm_t02_support_21")
obj_anime("HERO", "anm_04_t02_player_11")
obj_anime_wait()
set_door_obj("T02R0101_D01")
hit_door_anime(1.0)
hit_door_anime_wait()
obj_del("T02_SUPPORT")
ldval(work: 49, 1.0)
ldval(work: 249, 1500.0)
map_change("T02R0101", 0.0)
end()
anm_t02_support_50:
ac_mark_gyoe(1.0)
ac_wait(16.0)
acmd_end()
anm_t02_support_01:
ac_left(4.0, 8.0)
ac_dir_u(4.0)
ac_up(1.0, 8.0)
acmd_end()
anm_t02_support_02:
ac_left(2.0, 8.0)
ac_dir_u(4.0)
ac_hero_match_z(8.0)
ac_dir_l(4.0)
ac_left(1.0, 8.0)
acmd_end()
anm_t02_support_03:
ac_left(3.0, 8.0)
acmd_end()
anm_t02_support_04:
ac_left(4.0, 8.0)
ac_dir_d(8.0)
acmd_end()
anm_t02_support_05:
ac_left(4.0, 8.0)
ac_dir_d(4.0)
ac_down(1.0, 8.0)
acmd_end()
anm_t02_support_06:
ac_left(4.0, 8.0)
ac_dir_d(4.0)
ac_hero_match_z(8.0)
acmd_end()
anm_t02_support_11:
ac_dir_r(4.0)
ac_right(5.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_12:
ac_dir_r(4.0)
ac_right(4.0, 8.0)
ac_dir_u(8.0)
ac_world_z(844.0, 8.0)
acmd_end()
anm_t02_support_13:
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_r(4.0)
ac_right(4.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_14:
ac_dir_r(4.0)
ac_right(2.0, 8.0)
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_r(4.0)
ac_right(3.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_15:
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_right(5.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_16:
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_right(5.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_21:
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_l(4.0)
ac_left(1.0, 8.0)
ac_dir_u(4.0)
ac_up(3.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
anm_t02_support_24:
ac_wait(12.0)
ac_dir_r(8.0)
acmd_end()
anm_t02_0_hero:
ac_dir_r(8.0)
acmd_end()
anm_02_t02_player_01:
ac_wait(24.0)
ac_dir_d(8.0)
acmd_end()
anm_02_t02_player_02:
ac_wait(24.0)
ac_dir_d(8.0)
acmd_end()
anm_02_t02_player_03:
acmd_end()
anm_02_t02_player_04:
ac_wait(24.0)
ac_dir_u(8.0)
acmd_end()
anm_02_t02_player_05:
ac_wait(24.0)
ac_dir_u(8.0)
acmd_end()
anm_02_t02_player_06:
ac_wait(24.0)
ac_dir_u(8.0)
acmd_end()
anm_03_t02_player_01:
ac_wait(6.0)
ac_dir_d(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_03_t02_player_02:
ac_wait(6.0)
ac_dir_r(4.0)
ac_right(2.0, 8.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
ac_world_z(844.0, 8.0)
acmd_end()
anm_03_t02_player_03:
ac_wait(6.0)
ac_dir_r(4.0)
ac_right(1.0, 8.0)
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_03_t02_player_04:
ac_wait(6.0)
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_r(4.0)
ac_right(2.0, 8.0)
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_03_t02_player_05:
ac_wait(6.0)
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_03_t02_player_06:
ac_wait(6.0)
ac_dir_u(4.0)
ac_world_z(844.0, 8.0)
ac_dir_r(4.0)
ac_world_x(168.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_04_t02_player_11:
ac_wait(8.0)
ac_dir_u(8.0)
ac_wait(16.0)
ac_up(4.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
anm_t02_player_24:
ac_wait(12.0)
ac_dir_r(8.0)
acmd_end()
anm_t02_rival_01:
ac_down(1.0, 4.0)
acmd_end()
anm_t02_rival_02:
ac_dir_d(4.0)
acmd_end()
anm_t02_rival_03:
ac_mark_gyoe(1.0)
acmd_end()
anm_t02_rival_04:
ac_dir_r(4.0)
ac_right(2.0, 4.0)
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_right(9.0, 4.0)
acmd_end()
ev_t02_support:
event_start()
ldval(work: 249, 1600.0)
obj_anime("T02_SUPPORT", "anm_02_t02_support_01")
obj_anime_wait()
event_camera_index(46.0)
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_51")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_51")
end()
t02_support_male_51:
support_name(0.0)
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_heroine_04_1")
talk_keywait("dp_scenario1%12-msg_t02_heroine_04_2", 1.0)
jump("t02_01_support_common_05")
jump("t02_01_support_common_05")
t02_support_female_51:
support_name(0.0)
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_hero_04_1")
talk_keywait("dp_scenario1%12-msg_t02_hero_04_2", 1.0)
jump("t02_01_support_common_05")
jump("t02_01_support_common_05")
t02_01_support_common_05:
talk_close()
event_camera_index(47.0)
chg_common_scr("ev_tsureteke_play")
obj_anime("T02_SUPPORT", "anm_t02_support_60")
obj_anime("HERO", "anm_t02_player_60")
obj_anime_wait()
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_52")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_52")
end()
t02_support_male_52:
support_name(0.0)
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_heroine_05_1")
talk_keywait("dp_scenario1%12-msg_t02_heroine_05_2", 1.0)
jump("t02_01_support_common_06")
jump("t02_01_support_common_06")
t02_support_female_52:
support_name(0.0)
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_hero_05_1")
talk_keywait("dp_scenario1%12-msg_t02_hero_05_2", 1.0)
jump("t02_01_support_common_06")
jump("t02_01_support_common_06")
t02_01_support_common_06:
talk_close()
event_camera_index(48.0)
obj_anime("T02_SUPPORT", "anm_t02_support_70")
obj_anime("HERO", "anm_t02_player_70")
obj_anime_wait()
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_53")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_53")
end()
t02_support_male_53:
player_name(0.0)
talkmsg("dp_scenario1%12-msg_t02_heroine_06_1")
talk_keywait("dp_scenario1%12-msg_t02_heroine_06_2", 1.0)
jump("t02_01_support_common_07")
jump("t02_01_support_common_07")
t02_support_female_53:
player_name(0.0)
talkmsg("dp_scenario1%12-msg_t02_hero_06_1")
talk_keywait("dp_scenario1%12-msg_t02_hero_06_2", 1.0)
jump("t02_01_support_common_07")
jump("t02_01_support_common_07")
t02_01_support_common_07:
talk_close()
event_camera_index(49.0)
obj_anime("T02_SUPPORT", "anm_t02_support_79")
obj_anime("HERO", "anm_t02_player_80")
obj_anime_wait()
obj_anime("T02_SUPPORT", "anm_t02_support_80")
obj_anime_wait()
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "t02_support_male_54")
ifval_jump(work: 246, "EQ", 1.0, "t02_support_female_54")
end()
t02_support_male_54:
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_heroine_07_1")
talkmsg("dp_scenario1%12-msg_t02_heroine_07_2", 1.0)
talk_keywait("dp_scenario1%12-msg_t02_heroine_07_3", 1.0)
jump("t02_01_support_common_08")
jump("t02_01_support_common_08")
t02_support_female_54:
player_name(1.0)
talkmsg("dp_scenario1%12-msg_t02_hero_07_1")
talkmsg("dp_scenario1%12-msg_t02_hero_07_2", 1.0)
talk_keywait("dp_scenario1%12-msg_t02_hero_07_3", 1.0)
jump("t02_01_support_common_08")
jump("t02_01_support_common_08")
t02_01_support_common_08:
talk_close()
obj_anime("T02_SUPPORT", "anm_t02_support_85")
obj_anime("HERO", "anm_t02_player_85")
obj_anime_wait()
chg_common_scr("ev_tsureteke_stop")
obj_del("T02_SUPPORT")
ldval(work: 49, 2.0)
ldval(work: 249, 1700.0)
call("ev_block_doc_end")
event_end()
end()
anm_t02_player_60:
ac_wait(5.0)
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_r(4.0)
ac_right(9.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_player_70:
ac_wait(5.0)
ac_dir_r(4.0)
ac_right(10.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_player_80:
ac_dir_r(8.0)
acmd_end()
anm_t02_player_85:
ac_wait(8.0)
ac_dir_d(8.0)
ac_wait(4.0)
ac_dir_l(8.0)
acmd_end()
anm_02_t02_support_01:
ac_dir_u(4.0)
ac_up(1.0, 8.0)
acmd_end()
anm_t02_support_60:
ac_wait(4.0)
ac_dir_r(4.0)
ac_right(10.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_70:
ac_dir_r(4.0)
ac_right(10.0, 8.0)
ac_dir_u(8.0)
acmd_end()
anm_t02_support_79:
ac_dir_l(8.0)
acmd_end()
anm_t02_support_80:
ac_mark_gyoe(1.0)
acmd_end()
anm_t02_support_85:
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_l(4.0)
ac_left(4.0, 8.0)
ac_dir_u(4.0)
ac_up(14.0, 8.0)
acmd_end()
ev_t02_boy1:
easy_obj_msg("dp_scenario1%12-msg_t02_boy1_01")
end()
ev_t02_man1:
easy_obj_msg("dp_scenario1%12-msg_t02_man1_01")
end()
ev_t02_woman1:
easy_obj_msg("dp_scenario1%12-msg_t02_woman1_01")
end()
ev_t02_girl:
easy_obj_msg("dp_scenario1%12-msg_t02_girl_01")
end()
ev_t02_sign1:
easy_board_msg("dp_scenario1%12-msg_t02_sign1_01", "BOARD_TYPE_TOWN", 0.0)
end()
ev_t02_sign2:
easy_board_msg("dp_scenario1%12-msg_t02_sign2_01", "BOARD_TYPE_POST", 0.0)
end()
ev_t02_sign3:
support_name(0.0)
easy_board_msg("dp_scenario1%12-msg_t02_sign3_01", "BOARD_TYPE_POST", 0.0)
end()
ev_t02_fssign:
easy_board_msg("dp_scenario1%12-msg_t02_fssign_01", "BOARD_TYPE_POST", 0.0)
end()
ev_t02_pcsign:
easy_board_msg("dp_scenario1%12-msg_t02_pcsign_01", "BOARD_TYPE_POST", 0.0)
end()
ev_t02_hyouta:
event_start()
time_wait(24.0, work: 246)
flag_reset(flag: 1337)
obj_add("T02_HYOUTA")
ac_anim_lock("T02_HYOUTA")
obj_anime("T02_HYOUTA", "anm_t02_hyouta_01")
obj_anime_wait()
ac_anim_release("T02_HYOUTA")
obj_anime("T02_HYOUTA", "anm_t02_hyouta_02")
obj_anime_wait()
obj_anime("T02_HYOUTA", "anm_t02_hyouta_02_g")
obj_anime_wait()
player_name(0.0)
talk_keywait("dp_scenario1%12-msg_t02_hyota_01")
talk_keywait("dp_scenario1%12-msg_t02_hyota_02")
talk_close()
obj_anime("T02_HYOUTA", "anm_t02_hyouta_04")
obj_anime_wait()
ac_anim_lock("T02_HYOUTA")
obj_anime("T02_HYOUTA", "anm_t02_hyouta_05")
obj_anime_wait()
ac_anim_release("T02_HYOUTA")
obj_del("T02_HYOUTA")
flag_set(flag: 1334)
flag_set(flag: 1335)
ldval(work: 49, 4.0)
event_end()
end()
anm_t02_hyouta_00:
ac_invisible_on()
acmd_end()
anm_t02_hyouta_01:
ac_invisible_off()
ac_index_anime(15.0)
ac_wait(80.0)
acmd_end()
anm_t02_hyouta_02:
ac_dir_u(4.0)
acmd_end()
anm_t02_hyouta_02_g:
ac_mark_gyoe(1.0)
ac_wait(16.0)
ac_up(1.0, 8.0)
acmd_end()
anm_t02_hyouta_04:
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_wait(8.0)
acmd_end()
anm_t02_hyouta_05:
ac_index_anime(15.0)
ac_wait(80.0)
ac_vanish_on()
acmd_end()